CATAN ARTISAN (Mixed with Azul)
Number-Based Engine Building Meets Island Conquest 🎲 Status: CONCEPT - NEEDS TESTING Players: 2-4 Time: 60-90 minutes Complexity: Medium-Heavy (3.5/5) THE CORE STRATEGIC TENSION Two paths to victory: Aggressive Builder: Draft whatever you need NOW, build settlements fast, race to 10 VP Patient Engineer: Complete number rows to activate permanent production, dominate late game Hybrid Master: Balance immediate building with engine construction The twist: Factory availability forces adaptation every round. You can't always execute your plan!
CATAN STRATEGIES (Rules Revision)
Solving the Dice Luck Problem 🎲 Status: CONCEPT - NEEDS TESTING Players: 3-4 Time: 75-90 minutes Complexity: Medium (2.5/5) THE PROBLEM THIS FIXES Players overwhelmingly hate when dice luck decides games. The #1 complaint: "I could plan the best layout covering all resource yields and still not build a single hamlet because my numbers never rolled." What Changes: Replace ALL dice rolling with a strategic card-based production system that rewards planning over luck.
UNO: Destroy Edition
Like UNO but on steroids, give a new life to your old deck. Better be quick!